Object

Material

Here you can link the material that should be assigned. You can, for example, simply drag the respective material from the Material Manager into the Node's Material field in the Attribute Manager. Standard, Physical, Node and Uber materials are supported.

Selection

Here you can, if necessary, enter the name of a selection to restrict the material to it. The selection must be a polygon selection. You can, for example, save selections with a unique name using the Set Selection Node.

Projection

See Projection.

Side

See Side.

Tile

See Tile.

Seamless

See Seamless.

Use UVW for Bump

See Use UVW for Bump.

Offset[XYZ %]

See Offset U.

Length[XYZ %]

See Length U.

Repetitions[XYZ ]

See Repetitions U.

Outputs

Op Output

Here you will find the object to which the material has been assigned.