Object
Here you can link the material that should be assigned. You can, for example, simply drag the respective material from the Material Manager into the Node's Material field in the Attribute Manager. Standard, Physical, Node and Uber materials are supported.
Here you can, if necessary, enter the name of a selection to restrict the material to it. The selection must be a polygon selection. You can, for example, save selections with a unique name using the Set Selection Node.
See Projection.
See Side.
See Tile.
See Seamless.
See Use UVW for Bump.
See Offset U.
See Length U.
See Repetitions U.
Outputs
Op Output
Here you will find the object to which the material has been assigned.
