Options

Polygon Type

When a new point is created, it is most often added to an existing mesh. Existing polygons have to be restructured and regenerated. How this is done is defined here:

  • N-Gon: No new edges will be created
  • Triangles: Newly-created polygons will only be made up of triangles
  • Quadrangles: Newly-created polygons will - as much as possible - only be made up of quadrangles

Edge Position[0..100%]

After you have added a point to an edge, this parameter allows you to adjust the point's position along the edge.

When a point is added, the point position will be displayed in the global coordinates under World.

Position World[XYZ m]

Gives the position of the point in world coordinates while you are adding the point.