Vertex Map
Comparable to the use of Vertex Colors, vertex maps can also be read within Node Materials. The principle remains the same, except that vertex maps themselves cannot store colors, only floating point values between 0 and 1, and therefore may need to be colored manually as in this example.
Note:
This Node is only available when editing a classic Cinema 4D Node Material.
If your object has a Vertex Map tag, this Node can be used to read its color values.
